Same, same, but different, Mac-PC, iOS-Android… here we go again…

A long time ago, in the 90’s, we produced and sold teaching materials covering the subjects of typography and layout, together with how to use PageMaker. We taught methods and theory at a basic, but very functional level. We had customers all over Sweden and unfortunately we had to sell to PC-users even though we barely could stand it, since we were proud Mac-users.

When the customers called us for help, the PC-users most often had questions about their hardware which was not our responsibility. Mac-users asked questions about the subjects we taught. It was so frustrating to get those phone calls from the PC-users because we really wanted everyone of our customers to get a good experience from our teaching material, but if their hardware didn’t work – what could we do about it?

Yesterday I noticed that a woman complained about an app that she has on her Android smartphone. I have the iOS version of the same app and it works fine. She claimed that the app has totally crashed twice and she was mad at the company who has made it.

There are more than 3000 different hardwares that runs Android. Compared to what, hm, maybe 10 different hardwares that run iOS. That’s why it’s a lot easier to get control over the apps for iPad or iPhone, than the Android apps. That’s why iOS apps works better. Simple as that.

If you ask me, to buy an Android smartphone is to buy more problems. It’s impossible for me to look at in another way. Yes, they do get a lot more options – but at what price? If I had the time to play around and chase faults all the day long, okay, then it wouldn’t matter, but I don’t have that time, I want my apps to work. Simple as that. Call me crazy, that’s the way I am and that’s why I keep on buying Apple products and iOS devices.

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